Exploration, pstats, blog

Code changes, new spells/skills/songs, etc

Exploration, pstats, blog

Postby *Splork* » Fri May 01, 2015 12:26 pm

We made some changes so that all new areas for the past few years would be explorable. I had help testing with a couple of players and things seemed to have worked fine. However, today's reboot we noticed that most people exploration percentage has dropped significantly.

I am going to wait the weekend out and possibly back the changes out but I am not sure if doing so will even bring back the old percentages.

I will spend the weekend watching and seeing how things are going and figure something out.

We are working on pstats and the blog also,

Splork
User avatar
*Splork*
Site Admin
 
Posts: 1133
Joined: Tue Apr 29, 2003 8:50 pm
Status: Offline

Re: Exploration, pstats, blog

Postby *Splork* » Fri May 01, 2015 4:29 pm

Exploration should be fully fixed in the morning. Your stats should be back to normal and new area exploration imports should be fixed.

If after the reboot you find an area isn't explorable, just let me know and we will import that area so it counts.

Splork
User avatar
*Splork*
Site Admin
 
Posts: 1133
Joined: Tue Apr 29, 2003 8:50 pm
Status: Offline

Re: Exploration, pstats, blog

Postby *Splork* » Fri May 01, 2015 9:02 pm

Playerstats for the 25th are now posted. Not sure why but I had to do it manually. We will track down the cause and hopefully fix it soon.

Splork
User avatar
*Splork*
Site Admin
 
Posts: 1133
Joined: Tue Apr 29, 2003 8:50 pm
Status: Offline

Re: Exploration, pstats, blog

Postby *Splork* » Wed May 06, 2015 10:16 am

Playerstats auto-updated this week, as it should have.

Also, the blog is back to working after taking a short vacation from recording all of your data from year's past!
:idea:
Splork
User avatar
*Splork*
Site Admin
 
Posts: 1133
Joined: Tue Apr 29, 2003 8:50 pm
Status: Offline


Return to Mud changes and New Stuff

Who is online

Users browsing this forum: No registered users and 1 guest

cron