A list of changes:
1) Players start with a near complete set of leather equipment. Previously they only had 2-3 items.
2) Players start with stats at 14 rather than 12. This adds hps, hpr, mana, mr, moves, and mr.
3) A damroll has been added to all newbie weapons, hopefully tickling is a thing of the past.
4) A third holy weapon has been added, a holy mace. This means that 3 weapons are available at each altar. Holy weapons are the “cheat†weapons for newbies, tons of damage and hitroll, please check them out.
5) Once reaching level 8, players get a choice from 10 rolls, rather than the previous 5. Five more chances to get great stats!
6) No eating or drinking until level 15
7) New command “hometown†- returns any player under prime level of 15 to their hometown

9) The last and best change was coded by Breeze, the graveyard [Breeze Note: The graveyard area itself was built by Neptune]. Players under the level of 15 will be sent to the graveyard if they die. Here they will find their tomb and pray at the altar to get back to the continent from which they died on. Seeing the initial login screen are things of the past for these characters. Please thank Breeze for this addition.
Again, please remember, without the help of you guys encouraging these players, any attempts at making the game easier to understand or simply to level is not going to work. They need to feel the ‘sloth†aura, the friendship which exists inside of groups and between all of you. The ‘sloth†experience is very important for you to share, if we combine our efforts I am very confident we can grow our player base.
Enjoy,
Splork
All of these changes are in-game starting tomorrow morning, after the reboot.