Urban Stealth

Code changes, new spells/skills/songs, etc

Urban Stealth

Postby *Splork* » Mon May 30, 2005 1:55 pm

Just so you arent suprised after the next reboot: Fixed the bug that allowed a thief to stealth outside of urban settings, such as using portals, rope rooms, etc. Also added a few moves to the skill since it is quite powerful.

Thanks goes to Seda/Doc for pointing this out.

Enjoy,
Splork
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