As I understand it, the backstab works under the premise of a multiplier that goes up roughly every 4 levels. Strength related and EQ related +Dam modifiers are added to total damage prior to multiplication, then any Stab Dam and Focus related modifiers are added afterwards.
Is Deathgrip damage also based on a multiplied damage scale, or is it a level determined base damage divided over the 3-4 rounds needed before the grip is broken? How are damage modifiers such as strength, EQ, hand damage, and focus factored for grip damage?
I know I'm asking for some pretty detailed info on this one, but any help would be greatly appreciated. Thanks for taking the time to read this

Methyx
Vagabond Monk