Hi folks,
In my ongoing attempt to takeover the newbie section, here's a few more questions :
1) Holy swords.
According to eq list, holy swords are almost the best weapons out there, and are available to the utter newbie.
Will they stop being available after a given level ? If no, well, doesn't make the quest for a good weapon very motivating, does it ?
Since even with a holy sword, mokilling remains fairly difficult for me, the situation is straightforward : I xp if I can get the holy sword, If I can't, isn't worth playing (exploring is okay, but it's a flee/recall for every aggro mob I encounter..).
Any chance I can find something better before reaching 3x40 ?
Any insight welcome, and remember, I've only played a few days..
2)Grouping
I'm suprised by the very low number of group I see (at low level anyway).
What gives ? Any xp penalty levelling in group ? What will happen, for exemple, if a group of 3 chars of same level kills a 100k xp mob ?
Again, forgive me for recurrently comparing Sloth to to other MUD, but I used to think that grouping was essential for xping, and that solo xping was pointless. And dull.
3) 'Cons'-ing.
Not sure about what's the code like behind "consider", but I must say I got my ass handed by more than a few "fairly easy" mobs !! Painful...
4) Names command.
Do I get it right there : names -target- gives the names one can use for the target... Err... and when you can't target a mob because you can't find the right name ? Latest experience was the man which smiles warmly at you in boardwalk, but NB's town quester is another very good exemple (names : town quester valkyre, none of them can be easily guessed).
Thus is there a syntax i'm unaware of to get the names of a mob for which you don't have any name ?
++