
I've recently added curse to my spell arsenal. At first I didn't even try to get details about it and throwed it at the beginning of all fight. But I've been confused by the game feedback about that spell.
Two things especially :
In the perception of magic, red is the color of evil. Cast on a creature
or an object, the spell will encase them in a crimson aura for as long as
the hex holds. It will also mark them with a nauseating scent, as of a
very old egg on a very hot day. So distracting a scent it is, and so
gruesome, [i:3exx2gdm]that even the most skilled fighters will find it difficult to
concentrate on hitting the target and may miss more than usual.[/i:3exx2gdm]
Note: Objects of mayhem and bloodshed are subject to severe blunting
until the hex has been lifted from them by a cleric.
=> The spells desc is a bit ambiguous. It looks like a cursed mob will be more difficult to hit !
And I must say the display during fight tends to confirm this hypothesis :
(not in game, not the exact quote) 'Phew... xxxx should really take a bath' each round make you feel like the stench of the mob prevents you from concentrating on the fight.
Thus what the real effect of curse ? I'd expect it to impede target's ability to hit. If this is the case, maybe the in-game desc should be edited a little (like 'xxxx looks greenish and sick and aims less accuretaly, it must be its stench').
If it's not the case, then are we supposed to cast curse on ourselves ?
Or are my far-from-perfect english skills at fault because I didn't understand the descs

Thanks for putting up with my silly questions.