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Last Updated: Tue, 31 Jan 2017 16:22:18    
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Results

  a strange triangular shaped token
Stats:
OBJECT_SHORT_DESCRIPTION = a strange triangular shaped token
OBJECT_TYPE = LIGHT
VALUE_COLOUR = 3
VALUE_LIGHT_TYPE = 0
VALUE_HOURS = -1
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 1
OBJECT_VALUE = 13000
OBJECT_RENT = 1000
A Baby Elk in Castle Zodiac I (Ah) [MAP]
A Shadow Ronin in Herbalist Isle I (Ah) [MAP]
An Ice Toad in Herbalist Isle I (Ah) [MAP]
A Kobold Fisherman in Herbalist Isle II (Ah) [MAP]
The King Of Penguins in Penguin Vale (Ah) [MAP]
An Archer in The Sakura Garden (Ah) [MAP]
A Bull Sea Lion in Thule Beach (Ah) [MAP]
A Giant King Crab in Thule Beach (Ah) [MAP]
An Ivory Seagull in Thule Beach (Ah) [MAP]
A Lonely Zwolf in Zwolfs (Ah) [MAP]
A Cocky Male Hobgoblin in High Plains (BH) [MAP]
A Female Kobold in Kobold Village (BH) [MAP]
A Kobold Miner in Kobold Village (BH) [MAP]
The Kobold Ghost King in Kobold Village (BH) [MAP]
The Kobold Sage in Kobold Village (BH) [MAP]
A Tangle Vine in Pathways of Thordfalan (BH) [MAP]
A Priestess Of The Sun in Temple of the Sun (BH) [MAP]
A Sun Monk in Temple of the Sun (BH) [MAP]
A Kobold Youth in The Asylum (BH) [MAP]
Elena, Keeper Of The Gardens in The Gardens (BH) [MAP]
The Topiary Dragon in The Gardens (BH) [MAP]
A Goblin Miner in The Goblin Caves (BH) [MAP]
A Male Kobold in The Jungle (BH) [MAP]
The Giant Slime Mold in The Jungle (BH) [MAP]
A Scrawny Deckhand in The King's Bazaar (BH) [MAP]
The Cute Rabbit in The Park (BH) [MAP]
A Young Quickling Sorcerer in The Quickling Forest (BH) [MAP]
An Evil Woodsman in The Quickling Forest (BH) [MAP]
A Fairy Girl in Fairy Forest (SS) [MAP]
Feblon The Fairy Alchemist in Fairy Forest (SS) [MAP]
Zeetch The Torturer in Fairy Forest (SS) [MAP]
A Fat Grymlyn in Grymlyns (SS) [MAP]
The Grymlyn Queen in Grymlyns (SS) [MAP]
A Pelican in Niebelung Beach (SS) [MAP]
A Pretty Girl in Tower of Nexialism (SS) [MAP]
A Dirty Harpy in Autumnal Forest (Vk) [MAP]
A Lady Centaur in Autumnal Forest (Vk) [MAP]
A Gargoyle Spectre in Cavern of Star City (Vk) [MAP]
A Small School Of Minnows in Cavern of Star City (Vk) [MAP]
An Enraged Moose in Chessboard (Vk) [MAP]
The Black King in Chessboard (Vk) [MAP]
The White King in Chessboard (Vk) [MAP]
A Halfling Animal Caretaker in Fraternal Order of Clowns (Vk) [MAP]
Lilly in Fraternal Order of Clowns (Vk) [MAP]
Loverboy in Fraternal Order of Clowns (Vk) [MAP]
Pesky The Clown in Fraternal Order of Clowns (Vk) [MAP]
A Circus Juggler in Medieval Circus (Vk) [MAP]
A Circus Tumbler in Medieval Circus (Vk) [MAP]
A Knife-thrower in Medieval Circus (Vk) [MAP]
A Healthy Stag in Mystical Fens (Vk) [MAP]
A Young Doe in Mystical Fens (Vk) [MAP]
Modsogner in Newbatia Downside (Vk) [MAP]
A Gang Member in Newbatia (Vk) [MAP]
A Mean Nasty Troll in Newbatia (Vk) [MAP]
A School Girl in Newbatia (Vk) [MAP]
A Town Elder in Newbatia (Vk) [MAP]
A Small Kobold Wanderer in Newbie College (Vk) [MAP]
A Tiny Shadow in Shadow Playground (Vk) [MAP]
A Slight Gale in The Daar Tempest (Vk) [MAP]
A Hunting Tiger in Tiger Glen (Vk) [MAP]
A Purple Butterfly in Tiger Glen (Vk) [MAP]
A Fat Bat in Waterfall (Vk) [MAP]
A Repulsive Goo in Waterfall (Vk) [MAP]
A Swarm Of Flying Insects in Waterfall (Vk) [MAP]
 
  Keywords: triangle-token-tri  
   

  a raft
Stats:
OBJECT_SHORT_DESCRIPTION = a raft
OBJECT_TYPE = BOAT
OBJECT_WEAR = TAKE
OBJECT_WEIGHT = 75
OBJECT_VALUE = 300
OBJECT_RENT = 200
A Kobold Fisherman in Herbalist Isle II (Ah) [MAP]
The Native Outfitter in The Island (Is) [MAP]
A Poor Merchant in Lymean Vaults (Ly) [MAP]
 
  Keywords: raft  
   

  a thick brass hoop
Stats:
OBJECT_SHORT_DESCRIPTION = a thick brass hoop
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE
OBJECT_WEIGHT = 1
OBJECT_VALUE = 75000
OBJECT_RENT = 90
Tarogel, The Steam Troll Warden in Herbalist Isle II (Ah) [MAP]
 
  Keywords: thick-brass-hoop-cp  
   

  a bamboo fishing pole
Stats:
OBJECT_SHORT_DESCRIPTION = a bamboo fishing pole
OBJECT_TYPE = FISHING POLE
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 1
OBJECT_VALUE = 1500
OBJECT_RENT = 50
AFF_REGEN_HP = 3
A Kobold Fisherman in Herbalist Isle II (Ah) [MAP]
Alsip in The King's Bazaar (BH) [MAP]
An Exhausted Old Man in Den of Thieves (Ly) [MAP]
Barliman Butterbur in Lymean Vaults (Ly) [MAP]
 
  Keywords: pole-bamboo-fishing-rod  
   

  a ring of indigo coral
Stats:
OBJECT_SHORT_DESCRIPTION = a ring of indigo coral
OBJECT_TYPE = ARMOR
VALUE_AC = -1
OBJECT_WEAR = TAKE FINGER
RESTRICTIONS_CLERIC = 40
RESTRICTIONS_DRUID = 10
RESTRICTIONS_NECROMANCER = 10
RESTRICTIONS_BARD = 10
RESTRICTIONS_MONK = 10
RESTRICTIONS_AND = GOR
OBJECT_WEIGHT = 1
OBJECT_VALUE = 30000
OBJECT_RENT = 300
AFF_STR = 1
AFF_HITROLL = 1
A Kobold Fisherman in Herbalist Isle II (Ah) [MAP]
 
  Keywords: ring-blue-indigo-coral  
   

  a roper tendril
Stats:
OBJECT_SHORT_DESCRIPTION = a roper tendril
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Roper in Herbalist Isle II (Ah) [MAP]
 
  Keywords: roper-tendril  
   

  a drop of flaming harginn blood
Stats:
OBJECT_SHORT_DESCRIPTION = a drop of flaming harginn blood
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Water-logged Harginn in Herbalist Isle II (Ah) [MAP]
 
  Keywords: flaming-harginn-blood-drop  
   

  a kampfult vine
Stats:
OBJECT_SHORT_DESCRIPTION = a kampfult vine
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Kampfult in Herbalist Isle II (Ah) [MAP]
 
  Keywords: kampfult-vine  
   

  a nutmeg fruit
Stats:
OBJECT_SHORT_DESCRIPTION = a nutmeg fruit
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Nutmeg Treant in Herbalist Isle II (Ah) [MAP]
 
  Keywords: nutmeg-fruit  
   

  a sea hag's talon
Stats:
OBJECT_SHORT_DESCRIPTION = a sea hag's talon
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Sea Hag in Herbalist Isle II (Ah) [MAP]
 
  Keywords: sea-hag-talon-seahag  
   

  a silver wolf charm
Stats:
OBJECT_SHORT_DESCRIPTION = a silver wolf charm
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE NECK HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
AFF_HITROLL = 1
A Foxwoman in Herbalist Isle II (Ah) [MAP]
 
  Keywords: silver-wolf-charm  
   

  a hybsil antler
Stats:
OBJECT_SHORT_DESCRIPTION = a hybsil antler
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Hybsil in Herbalist Isle II (Ah) [MAP]
 
  Keywords: hybsil-antler  
   

  a behemoth hoof
Stats:
OBJECT_SHORT_DESCRIPTION = a behemoth hoof
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Behemoth in Herbalist Isle II (Ah) [MAP]
 
  Keywords: behemoth-hoof  
   

  a basidirond stalk
Stats:
OBJECT_SHORT_DESCRIPTION = a basidirond stalk
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 0
OBJECT_VALUE = 4000
OBJECT_RENT = 2
A Basidirond in Herbalist Isle II (Ah) [MAP]
 
  Keywords: basidirond-stalk  
   

  a hangman's noose
Stats:
OBJECT_SHORT_DESCRIPTION = a hangman's noose
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Hangman Tree in Herbalist Isle II (Ah) [MAP]
 
  Keywords: hangman-noose-vine  
   

  a glob of slug slime
Stats:
OBJECT_SHORT_DESCRIPTION = a glob of slug slime
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Gargantuan Slug in Herbalist Isle II (Ah) [MAP]
 
  Keywords: glob-slug-slime-sticky  
   

  a drop of drider ichor
Stats:
OBJECT_SHORT_DESCRIPTION = a drop of drider ichor
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
An Inebriated Drider in Herbalist Isle II (Ah) [MAP]
 
  Keywords: drop-drider-ichor-blood  
   

  an umber hulk claw
Stats:
OBJECT_SHORT_DESCRIPTION = an umber hulk claw
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
An Umber Hulk in Herbalist Isle II (Ah) [MAP]
 
  Keywords: umber-hulk-claw  
   

  a droplet of rot grub venom
Stats:
OBJECT_SHORT_DESCRIPTION = a droplet of rot grub venom
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Quivering Horde Of Rot Grubs in Herbalist Isle II (Ah) [MAP]
 
  Keywords: droplet-rot-grub-rotgrub-venom  
   

  a strangleweed vine
Stats:
OBJECT_SHORT_DESCRIPTION = a strangleweed vine
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Strangleweed in Herbalist Isle II (Ah) [MAP]
 
  Keywords: strangleweed-strangle-weed-vine  
   

  a chestnut fruit
Stats:
OBJECT_SHORT_DESCRIPTION = a chestnut fruit
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Chestnut Treant in Herbalist Isle II (Ah) [MAP]
 
  Keywords: chestnut-fruit  
   

  an umbel of hemlock flowers
Stats:
OBJECT_SHORT_DESCRIPTION = an umbel of hemlock flowers
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Shambling Mound in Herbalist Isle II (Ah) [MAP]
 
  Keywords: umbel-flower-flowers-hemlock-white  
   

  a faerie dragon scale
Stats:
OBJECT_SHORT_DESCRIPTION = a faerie dragon scale
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Faerie Dragon in Herbalist Isle II (Ah) [MAP]
 
  Keywords: dragon-faerie-scale  
   

  a piece of cinnamon bark
Stats:
OBJECT_SHORT_DESCRIPTION = a piece of cinnamon bark
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Cinnamon Laurel Treant in Herbalist Isle II (Ah) [MAP]
 
  Keywords: piece-cinnamon-bark  
   

  a silver crescent moon charm
Stats:
OBJECT_SHORT_DESCRIPTION = a silver crescent moon charm
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE NECK HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
AFF_HITROLL = 1
A Moon Dog in Herbalist Isle II (Ah) [MAP]
 
  Keywords: silver-moon-crescent-charm  
   

  an owlbear feather
Stats:
OBJECT_SHORT_DESCRIPTION = an owlbear feather
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
An Owlbear in Herbalist Isle II (Ah) [MAP]
 
  Keywords: owlbear-feather  
   

  a thought of devouring
Stats:
OBJECT_SHORT_DESCRIPTION = a thought of devouring
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 0
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Thought Eater in Herbalist Isle II (Ah) [MAP]
 
  Keywords: devouring-thought  
   

  a patch of orange skin
Stats:
OBJECT_SHORT_DESCRIPTION = a patch of orange skin
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
An Orange Myconid in Herbalist Isle II (Ah) [MAP]
 
  Keywords: skin-orange-patch-myconid-fungal  
   

  a derghodaemon pincer
Stats:
OBJECT_SHORT_DESCRIPTION = a derghodaemon pincer
OBJECT_TYPE = COMPONENT
OBJECT_WEAR = TAKE HOLD
OBJECT_WEIGHT = 2
OBJECT_VALUE = 4000
OBJECT_RENT = 800
A Derghodaemon in Herbalist Isle II (Ah) [MAP]
 
  Keywords: derghodaemon-pincer  
   

  Turtle Dragon Plate Armor
Stats:
OBJECT_SHORT_DESCRIPTION = Turtle Dragon Plate Armor
OBJECT_TYPE = ARMOR
VALUE_AC = 22
OBJECT_WEAR = TAKE BODY
RESTRICTIONS_AVATAR = 1
OBJECT_WEIGHT = 13
OBJECT_VALUE = 222000
OBJECT_RENT = 4500
AFF_CON = 1
A Large Turtle Dragon in Herbalist Isle II (Ah) [MAP]
 
  Keywords: shell-turtle-plate-armor-olive  
   

  a wooden key
Stats:
OBJECT_SHORT_DESCRIPTION = a wooden key
OBJECT_TYPE = KEY
VALUE_KEY_TYPE = 0
VALUE_KEY_AREA_VNUM = 0
OBJECT_WEAR = TAKE
OBJECT_WEIGHT = 1
OBJECT_VALUE = 0
OBJECT_RENT = 0
Khrodomaire, The Githyanki Warden in Herbalist Isle II (Ah) [MAP]
Raukozan, The Mind Flayer Warden in Herbalist Isle II (Ah) [MAP]
Tarogel, The Steam Troll Warden in Herbalist Isle II (Ah) [MAP]
Vyldyrysth, The Lich Warden in Herbalist Isle II (Ah) [MAP]
 
  Keywords: key-mahogany-wooden  
   

  a green glass key
Stats:
OBJECT_SHORT_DESCRIPTION = a green glass key
OBJECT_TYPE = KEY
VALUE_KEY_TYPE = 0
VALUE_KEY_AREA_VNUM = 0
OBJECT_WEAR = TAKE
OBJECT_WEIGHT = 0
OBJECT_VALUE = 0
OBJECT_RENT = 0
A Githyanki Bushwhacker in Herbalist Isle II (Ah) [MAP]
A Mind Flayer Horticulturist in Herbalist Isle II (Ah) [MAP]
A Steam Troll Vinewrangler in Herbalist Isle II (Ah) [MAP]
A Venerable Plantwraith in Herbalist Isle II (Ah) [MAP]
 
  Keywords: key-green-glass  
   

  an obsidian key
Stats:
OBJECT_SHORT_DESCRIPTION = an obsidian key
OBJECT_TYPE = KEY
VALUE_KEY_TYPE = 0
VALUE_KEY_AREA_VNUM = 0
OBJECT_WEAR = TAKE
OBJECT_WEIGHT = 0
OBJECT_VALUE = 0
OBJECT_RENT = 0
A Mind Flayer Alchemist in Herbalist Isle II (Ah) [MAP]
 
  Keywords: key-black-obsidian  
   

  the Nightshade Key
Stats:
OBJECT_SHORT_DESCRIPTION = the Nightshade Key
OBJECT_TYPE = KEY
VALUE_KEY_TYPE = 0
VALUE_KEY_AREA_VNUM = 0
OBJECT_WEAR = TAKE
OBJECT_WEIGHT = 0
OBJECT_VALUE = 0
OBJECT_RENT = 0
The Beastmistress in Herbalist Isle II (Ah) [MAP]
 
  Keywords: key-plant-nightshade  
   

  an Amulet of Luck
Stats:
OBJECT_SHORT_DESCRIPTION = an Amulet of Luck
OBJECT_TYPE = ARMOR
VALUE_AC = -2
OBJECT_WEAR = TAKE NECK
OBJECT_EXTRA_FLAGS = 3x40-ITEM
OBJECT_WEIGHT = 0
OBJECT_VALUE = 0
OBJECT_RENT = 0
AFF_HITROLL = 2
A Luck Eater in Herbalist Isle II (Ah) [MAP]
 
  Keywords: golden-amulet-luck  
   

Displayed 35 Result(s)