Continent:Thule

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Thule
Aisholm, AH
Capital City: Aisholm Town
Recall Point: The Wide Gate
Run Map:
Boats:

[VK] A Blue Phoenix
[BH] The Jesna/The Dresden
[SS] The Bandit/The Brigand
[IS] The Swimming Oliphant
[Ly] Charon's Grief/The Hesperus

Thule is a land of ice and snow where danger lurks around every turn.

After the rendering of the world, the people of the north started to rebuild their lives and created the town of Aisholm, near the southern coast, where the temperatures are their most moderate.

Huge mountains make up most of the landscape of the continent.

Everything from deadly dragons and ice gargoyles to penguins and the kind Eskimos make their home in these mountains.

Near town, the Zodiac scholars fight an eternal battle against the clerics of the Dark Tower.

A large hive of bees lurks in wait for anyone foolish enough to invade their demesne, and somewhere nearby lurk a tribe of backwoods-men known as Yoopers.


AH_Thule_Continent.jpg


Areas

Area Name Run Difficulty Builder(s)
Aisholm Town [+] [Recall] *Alana*, *Ming*
Air Plane [+] n2wn2wse2s; open crack; w5u2w; open lens; enter lens; dnesen2e3sen; flee east; nen4ene2n; unlock door n; open door n; 2nw; climb staircase; 3e3s; open conduit e; e *Shadows*
Akasha's Temple [+] 6n2wn2wn2w4ununun; 3enun2w3u6su *Akasha*
An Icy Mountain Trail [+] 6nwn4nd; taste chalice; 2wd4n
Castle Black [+] Get an invitation to Castle Black and use invitation on the continent of Thule *Jaxx*
Castle Roogna [+] 3w; open furs;2w *Ember*
Castle Roogna - Castle Roogna Moat [+] 3w; open furs;4w3nwd *Ember*
Castle Zodiac [+] n5es3ene4n3e Mid *Ming*, *Enea*
Castle Zodiac - Elk Meadows [+] n5es2e Mid to High Solo *Ming*, *Enea*
Cemetery of Sheol [+] 6n2wn2wn2w4ununun2wun
Chaeston Tower [+] 6nwn2wnd; taste chalice; 2wd3nwn *Cutter*
City of Ice [+] 3nw Lowbie - Mid *Veta*
Cleric's Tower [+] 2w3s2e4s10w *Ming*, *Enea*
Clipper, The [+] *Elwood*
Crypt, The [+] 6nwn2wnd; taste chalice; 2wd3n4w13n4w *Scorn*
Dao Citadel, The [+] 1s of Earth Guardian in Earth Plane *Pbx*
Dark Chasm [+] n5es3ene8nen *Lad*
Dark Dreams [+] 1n5es; open gate; ses; stare Elzeard *Rita*, *Alana*
Diabolan Valley Encampment [+] 6nwn2wnd; taste chalice; 2wd7n2e2n2w6nund4n2dnd7n Mid-High *Rollins*, *Alana*
Diabolan-Sardaukar Citadel, The [+] 6nwn2wnd; taste chalice; 2wd7n2e2n2w6nund4n2dnd7n; open gate; 8n; open gate; n *Rollins*, *Alana*
Drakkan Forest [+] nwwnwwsess; open crack; w5uww; open lens; nd6n3e Mid Group - High Solo
Earth Plane [+] n2wn2wse2s; open crack; w5u2w; open lens; enter lens; dnesen2e3sen; flee east; nen4ene2n; unlock door n; open door n; 2nw; climb staircase; w2nd; open conduit; enter conduit *Shadows*
Ethereal Plane [+] n2wn2wse2s; open crack; w5u2w; open lens; enter lens; dnesen2e3sen; flee east; nen4ene2n; unlock door n; open door n; 2nw; climb staircase *Shadows*
Fire Plane [+] n2wn2wse2s; open crack; w5u2w; open lens; enter lens; dnesen2e3sen; flee east; nen4ene2n; unlock door n; open door n; 2nw; climb staircase; wsww; op conduit; d *Shadows*
Forest of the Damned [+] 6n2wn2wn2w4ununun2wu4ne2ue3u *Akasha*
Frozen Tundra [+] 6nwnwwnd;taste chalice;2wd3n4w15nw High Solo - High group *Tysmiha*
Gossameringue-on-the-Scuttleteau [+] (Need Fly) 6nw2uwdesdw2usun; cast 'dispel magic' mirage; unes2dndsdsd; open slab; d *Rita*
Hellwell [+] 6nwn2enwnwne; climb up; nw4n5esd3enwune *Sadda*, *Alana*
Herbalist Isle [+] 2w3s2e4s9wn11wn *Ulmo*
Herbalist Isle II [+] 2w3s2e4s9wn11wn8nw3nwne2n5d7n *Idjit*
Highlands, The [+] 2w3s2e2s2e *Tony*
Hive, The [+] (No Fly) 2w3s2e2s4eds2e2s3e Mid Solo to Mid Group *Gangrel*
Ice Mountain [+] 4n *Alana*
Ice Mountain - Alana's Temple [+] 6nwnw *Alana*
Iceglen [+] 6nwu High Solo - High Group *Rita*
Judge's Temple [+] 2n2es High Solo - High Group *Judge*
Manor of Princess Fisica, The [+] 6n2wn2wn2w4u1nunun3d5n *Akasha*
Mercurial Woods [+] 6nwn2wnd; taste chalice; 2wd3n4w11n; flee east; n; open thicket; 2nws9wu5w; turn dial emerald; put emerald tiara *Destiny*
Mountain Trail, The [+] 6w2wn2wn2n *Akasha*
Negative Energy Plane [+] n2wn2wse2s; open crack; w5u2w; open lens; ndn3e; open door n; 2nu4w4s4e4nu4w4s3e; open door; 2s; pick field d; open field d; d; open door n; n2dw; climb staircase; 2e2sde; pick conduit; open conduit; d *Pbx*, *Tox*
Nordik Trek, The [+] 6nwn2enwnwne; climb up; nw4n Mid to High *Denbar*
Onyx Tower [+] nwwnwwsess; open crack; w5uww; open lens; nd6n3e; open gate; ensnsnu3ed4e3se; open gate; e2ue3d3e; pick northgate; op northgate; n; push glyph; s; open southgate; s; push disk; ne High Solo - High Group *Akasha*
Penguin Vale [+] n2wn Lowbie *Balrog*
Positive Energy Plane [+] from solar (in Ether); open conduit up; up High Solo - Large Groups *Tox*, *Pbx*
Raven Glade [+] 6nwn2wnd; taste chalice; 2wd3nwnw2nw; flee n; 2s2wsw; open thicket; 2nws5w *Destiny*
Ruins of the High Tower [+] n2wn2wse2s; open crack; w5u2w; open lens Overall Difficulty: Mid Solo - Mid Group
Sakura Garden, The [+] 2w3s2e2sw *Rei*
Shadow Dale [+] nwwnwwsess; open crack; w5uww; open lens; nd6n3e; open gate; ensnsnu3ed4e3se; open gate; e2ue3d3e; pick northgate; op northgate; n; crawl path *Akasha*
Shadow Realm [+] nwwnwwsess; open crack; w5uww; open lens; nd6n3e; open gate; ensnsnu3ed4e3se; open gate; e2ue3d3e; pick northgate; op northgate; n; crawl path; 7n High Solo (Lethal) - High Group *Akasha*
Summit of Mount Mordin, The [+] n5es3ene8nwnn High Solo or High Groups *Splork*
Thule Beach [+] *Alana*, *Ming*
Titan's Isle [+] 3e3s3w4s4ws
Unseen University [+] 6nwn2enwnwne; climb up; nw4ne; open slab n; n High Solo - Small Group *Judge*
Village of Sheol [+] 6n2wn2wn2w4ununund *Akasha*
Water Plane [+] n2wn2wse2s; open crack; w5u2w; open lens; enter lens; dnesen2e3sen; flee east; nen4ene2n; unlock door n; open door n; 2nw; climb staircase; 3wu; open conduit; e *Shadows*
Yooper's Logging Camp [+] n2w2n *Blaster*
Zwolfs [+] 6nwn2en3e2e; open pen; e Mid - Mid Groups *Alana*


Continents
Valkyre · Thordfalan · Thule · Niebelung · The Island · Lyme