Aegis, Sanc, and Fluidity = "None" in mudlet affects

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Aegis, Sanc, and Fluidity = "None" in mudlet affects

Postby DarkArtist » Wed Mar 19, 2014 12:43 pm

The spells Aegis, Sanc, and Fluidity appear as "None" in MSDPSTRING_AFFECTS for mudlet users, but a TinyFugue user I spoke to does not have this problem.

And since they have the same name, i.e. "None", fluidity gets over-ridden by sanc or aegis.

Thanks for reading.
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Re: Aegis, Sanc, and Fluidity = "None" in mudlet affects

Postby *Splork* » Tue Mar 25, 2014 10:41 am

I have spent quite some time trying to fix this. The only fix I've been able to come up with is basically a hybrid of the string_perm_affects and string_affects, however the name of the spells are working. The affects in all caps are mostly perm, there are exceptions such as spell shield which reads perm but is not. Armor is reading perm on one setting because its the innate bonus and it reads a timer as it was cast. Kind of confusing!

MSDPSTRING_AFFECTS = " SPELL_SHIELD : -1, armor : 1673, god sanctuary : 4159, fluidity :
3152, BONUS_REDUCE_DAMAGE : -1, ARMOR : -1, ",

Would this be acceptable?
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Re: Aegis, Sanc, and Fluidity = "None" in mudlet affects

Postby DarkArtist » Wed Mar 26, 2014 9:25 pm

That would be lovely, thank you.
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