I saw this things were implemented in some muds.
The idea is each continent has quester ( scribe f.e. ) for random
autoquests. A player can come to a quester and ask him about random
autoquest.
Quester picks a random task from a long tasklist based on the player level
( 1x40, 2x40, etc ) and offer player to complete this task during a
defined period of time ( 10 minutes? ). Player may undertake or not, but
next time player will be able to ask about random autoquest only in NN
minutes ( 30 minutes? ).
The tasks may be various, for example, quester offers to kill a certain
mob on currect continent ( player might have solve a little puzzle to figure
out which mob required ). Also quester may ask player to bring him a
certain item, or number of items ( remember slices quests ? :).
Reward depends on the task level ( easy,medium, hard, impossible :) and
player may gains xp, gold, maybe 1-2 drachmas, + ( for fun ) random
items like kachina catches items for its owner.
The main idea of random autoquests is not to offer players another way
to gain lot of xps and gold ( with the rule one autoquest in 30 minutes it is
hard to get decent xp,gold ), but offer players some entertainment with
a chance to gain some drachmas and, may be, a decent item.
/falsra