Warrior Ideas

Please post your ideas to improve our mud.

Warrior Ideas

Postby Ender » Fri Jul 09, 2004 1:12 am

I've been kicking around ideas for warriors, and here are a couple that may or may not be worthy of the mud. These won't exactly aid in battle... but they may help out all the same.

1. Examine skill: Much like the condition of a mob you would see if you typed look, but only provides you the condition of a mob... 2 differences, first, it would have more levels.. say 15 or 20, so you'd have a much better idea of how damaged a mob is. Second, you wouldn't see the description and eq, ect. Could be useful in combat without giving a direct advantage.

2. Spoil skill: Allows you to carve up a corpse looking for hidden valuables (such as slicing open a dragon's stomach). Basically a second chance at popping a cp. I'm thinking this should be limited to cp type items, in the intrest of not making it too powerful... but whatever works is fine. Give warriors a slight advantage in completing forges. Then again, maybe this skill is better suited to thievse? Dunno, heh, give it to both :)

Opinions?
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Ender
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