fast and slow

Please post your ideas to improve our mud.

fast and slow

Postby Falsra » Fri Aug 12, 2005 4:21 am

Hello everybody!

i do not play much nowdays, but got one spell idea :idea:

think we could name some mobs 'fast' - those who has a decent amount
of attacks in one round ( say >4 ), and name other mobs 'slow' ( attacks <=4 ).

since that what about 'slow' spell that could affect only 'fast' mobs and,
if successful, reduce amount of mob attacks by 1.

well, seems to be little overpower at first sight, but i think we could
tune spell duration, success rate, etc etc to bring some balance here
or even make this spell useless :twisted:

/falsra
User avatar
Falsra
40 Prime Poster
 
Posts: 67
Joined: Fri Jun 11, 2004 9:03 am
Location: Riga, Latvia
Status: Offline

Spell

Postby Avatar » Fri Aug 12, 2005 7:37 am

Sounds like a great druid spell, since druids don't get acid blast or weaken this would give them some spell to actually cast during a group.
User avatar
Avatar
Triple 40 Poster
 
Posts: 487
Joined: Sat Feb 21, 2004 1:09 am
Status: Offline

Postby kjartan » Fri Aug 12, 2005 11:24 am

It's a good idea. I am buried in mob lairs and resectoring right now, but maybe in a month or so I could do it.
kjartan
Creator
 
Posts: 380
Joined: Sat May 15, 2004 2:12 am
Location: Newport Beach, CA
Status: Offline


Return to Mud Suggestions

Who is online

Users browsing this forum: No registered users and 3 guests

cron