Quest?

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Quest?

Postby kron » Mon Oct 18, 2010 2:03 am

The homing ferret, a member of the weasel family, has a long slender body
and small sharp teeth. A tiny canister has been attached to the creature's
body, large enough to fit a small message. Highly trained, the homing
ferret is often used as couriers to deliver important messages for the
druids of Jord.
A homing ferret is in excellent condition.

You attempt to peek at the inventory:
an urgent letter from Addiena

----------------------------------------
ff fer
Ok.
A homing ferret hates your guts!
Winds of Flame pour from your hands, killing a homing ferret instantly.
A homing ferret is dead! R.I.P.
Total exp for kill is 172.
Your blood freezes as you hear a homing ferret's death cry.
With his dying breath, a homing ferret manages to squeak what sounds like 'deliver'
You get an urgent letter from Addiena from the corpse of a homing ferret that's on the ground.

-------------------------------------------
read letter
Serenity and grace, my fellow Druid guildmaster,

I bring dire news. As I was communing with
the Great Mother, I sensed a terrible disruption
to the Equilibrium. Something is amiss, but I
cannot gather what.

In the coming week, if you discover anything
enigmatic, seek me out. I sense something terrible
will afflict our world before the next week dawns.

Heed my warning, and make it known to all.
Addiena, Mistress of Druids
---------------------------------------------------
give letter master
Ok.
Master herbalist Shrua says 'Ah, thank you. Here is something for your services.'
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Quest!

Postby @Addriena » Tue Oct 19, 2010 6:11 am

Peace, mortals of Jord,

Thank you proud warrior for delivering my message to Shrua, as well as the others among your numbers that were quick enough to discern my need.

Something has disturbed the Equilibrium that we druids have been charged to protect. I wish I knew more.

Over the next several days, I sense that something enigmatic will reveal itself to our world, the exact nature of which, I cannot say. I urge you to be cautious and ever vigilant in your travels, and bring me anything you find unusual.

I do believe that the true power behind this disruption will reveal itself fully, probably at about:

9-10AM GMT -5:00 (EDT), this Saturday.
Or whenever the slumbering god Chobbs wakes up, whichever comes first.

If there are concerns with this time, I will try to delay this yet unseen force as long as possible, but I can make no guarantees.

May Nature guide your footsteps,
Addriena, Mistress of Druids
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Re: Quest?

Postby Oboe » Wed Oct 20, 2010 7:52 pm

popped on ud2 turtle:
Object 'runestone rune enigmatic quest', Item type: UNDEFINED
Item is: HUM NO-FIND
Weight: 0, Value: 0gold, Worn in: TAKE HOLD

exa runestone
Cryptic runes cover this small, polished stone. Based on the etch
pattern, it seems as if the runes were clawed into the hard material by
some animal. Faint cries emanate from the stone, as if something was
trapped inside and seeking release. Perhaps someone attuned to nature
can provide more insight into this enigmatic artifact...It emits a faint humming sound!

give runestone chispa
Ok.
Chispa the traveling druid says 'Huh. Never before have I seen the likes of this thing. I shall study this for a second.'

There is a soft crackle, as if someone was walking on dead leaves.
Cuvier, the Fablesage bows reverently as he appears out of nowhere!
Cuvier, the Fablesage says 'It is a runestone of Dathorc, honored druid.'

Chispa the traveling druid says 'Who are you? How do you know of these runestones?'

Cuvier, the Fablesage says 'Ah, allow me to introduce myself. My name is
Cuvier, the Fablesage. I have lived in solitude for centuries, attuning myself to
nature while traveling the world seeking knowledge. Recently, I too have
felt the shift in the Equilibrium, and have come to offer my aid in
discovering the cause.'

Chispa the traveling druid says 'Always an honor to acknowledge another master druid.
Very well. What can you tell us about this?'
Chispa the traveling druid gives an enigmatic runestone to Cuvier, the Fablesage.
Cuvier, the Fablesage says 'Permit me to examine this runestone for a moment.'

Cuvier, the Fablesage says 'Yes, this is one of the Fabled Runestones of
Darthoc! Each runestone carries the sealed energies from various
creatures. For instance, this particular one is the Runestone of
the Armadillo. Stalwart defenders, these tiny creatures are renowned
for their defensive capabilities, able to curl into a ball and
shrug off even the fiercest of blows.'

should be twenty-two more. If you find the other ones, bring
them to me so I can decipher them. Once you have retrieved them all, I
can release their animal essence. I have learned how to detect their
presence, so if you ask me locate runestone, I can help you find them.
In the meantime, I shall hang on to this one. Bring the rest to me,
quickly!'
Cuvier, the Fablesage puts the Runestone of the Armadillo away.

ask cuvier locate runestone
You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage utters the words, 'hiqahz abyzqh'
Cuvier, the Fablesage says 'Hm! It seems someone in North Valley Trail is carrying a runestone!'

You say 'that's stego'

...

Wimpy gets an enigmatic runestone from the corpse of a stegosaurus that's on the ground.
Wimpy gets dinoskin leg plates from the corpse of a stegosaurus that's on the ground.
Wimpy gets gold coins from the corpse of a stegosaurus that's on the ground.
Wimpy splits 16293 coins. Your share is 2036 coins.

Wimpy gives an enigmatic runestone to Cuvier, the Fablesage.
Cuvier, the Fablesage says 'Permit me to examine this runestone for a moment.'

Cuvier, the Fablesage says 'Another runestone! Excellent. The Runestone
of the Porcupine. Covered in sharp quills that harm any would
be attackers, this tiny mammal is not one to be trifled with.'

Cuvier, the Fablesage says 'I shall keep this runestone for safekeeping while you find the remaining twenty-one.'
Cuvier, the Fablesage puts the Runestone of the Porcupine away.

You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage utters the words, 'hiqahz abyzqh'
Cuvier, the Fablesage says 'No such object! *sniff*!'
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Re: Quest?

Postby Stab » Wed Oct 20, 2010 10:30 pm

Cool! Sure hope I can get here Saturday morining.
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Re: Quest?

Postby Teron » Thu Oct 21, 2010 12:57 am

Lun gossips-- 'Someone in a blue geyser is carrying a runestone, where be this!'

Tbg gets an enigmatic runestone from the corpse of a small turtle dragon that's on the ground.

give runestone cuvier
Ok.
Cuvier, the Fablesage says 'Thank you, I shall take but a moment to decipher this.'

Cuvier, the Fablesage says 'The Runestone of the Crab! Marvelous. Tenacious
little crustacean, crabs are known to have a vicious pinch to ward away
larger creatures. Should that fail, they are quick to scuttle away with
remarkable alacrity.'

Cuvier, the Fablesage says 'I shall keep this runestone for safekeeping while you find the remaining twenty.'
Cuvier, the Fablesage puts the Runestone of the Crab away.

Skyv asks Cuvier, the Fablesage a question.
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage says 'No such object! *sniff*!'
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Re: Quest?

Postby Teron » Thu Oct 21, 2010 12:44 pm

Spar gossiped that the camel is in Salamis the day before.

Then thanks to these wonderful people we've slain the evil Jamila that had the runestone (and his saddle):
Group 'Camel Riders' is led by Taron and consists of:
(Ldr/Ft) Taron [Wa:3.25 838hp 332ma 198mv] ---

Luna [Ba:1.37 725hp 401ma 180mv] ---
Tuk [Ma:6.26 756hp 915ma 262mv] rhodo / tiger-eye
(Absent) Tbg [Cl:2.35 575hp 492ma 207mv] ---
(Absent) Cizin [Th:8.20 1206hp 387ma 483mv] star sapphires
(Absent) Dsfren [Wa:6.30 1128hp 415ma 318mv] Emerald/amethyst
(Absent) Shyla [Cl:4.25 736hp 716ma 253mv] ---


give runestone cuvier
Ok.
Cuvier, the Fablesage says 'Permit me to examine this runestone for a moment.'

Cuvier, the Fablesage says 'Ah, the Runestone of the Boar. These creatures seem
to be in a perpetual frenzy, attacking with such ferocity that they
occasionally mortally wound their victims. Approach them with caution, for
boars have been known to gore hapless adventurers with their powerful tusks.'

Cuvier, the Fablesage says 'I shall keep this runestone for safekeeping while you find the remaining nineteen.'
Cuvier, the Fablesage puts the Runestone of the Boar away.

You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage utters the words, 'hiqahz abyzqh'
Cuvier, the Fablesage says 'No such object! *sniff*!'

Thanks for the quest and for helping us kill the camel, folks :)

It'd be nice if runestones loaded more regularly/quicker, though :)
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Re: Quest?

Postby kron » Thu Oct 21, 2010 7:17 pm

Luna gives an enigmatic runestone to Cuvier, the Fablesage.
Cuvier, the Fablesage says 'Permit me to examine this runestone for a moment.'

Cuvier, the Fablesage says 'What luck! The Runestone of the Raptor. No,
not of the saurian variety. Birds! These birds of prey can instill
terror by shrieking, weakening their victim's defenses as they dive
towards them with frightening speed.'

Cuvier, the Fablesage says 'I shall keep this runestone for safekeeping while you find the remaining eighteen.'
Cuvier, the Fablesage puts the Runestone of the Raptor away.

ask cuvier locate runestone
You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage says 'No such object! *sniff*!'

Chispa the traveling druid's body mass slowly changes from solid to gelatinous.

Luna asks Cuvier, the Fablesage a question.
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage says 'No such object! *sniff*!'

ask cuvier locate runestone
You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage says 'No such object! *sniff*!'
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Re: Quest?

Postby kron » Thu Oct 21, 2010 11:13 pm

If you were party member and didn't get your 2 drachma from current drag and chobbs hasn't already fixed it talk to chobbs

You brutally gut a grizzly bear!
A grizzly bear looks down in terror as his intestines spill out!
A grizzly bear is dead! R.I.P.
You receive 425735 experience points as your share.
You gain 102176 experience and 2554 gold for leadership!
You gain 899999 experience for your first kill in City of Theris!
Total exp for kill is 5473286.

Your blood freezes as you hear a grizzly bear's death cry.
The poor grizzly bear gives a loud groan and collapses to the ground!
You are carried away by the powerfull current of the Mystical Channel!!!

Under the Cave
Exits: East Up
You see Tbg, Mahkra, Oboe, Dsfren, Shyla, Luna, Zuzu, Vortex, and Aurica
here.
Skyv appears suddenly.
Paka appears suddenly.
Stab appears suddenly.
Element appears suddenly.

A grizzly bear appears suddenly.

You get an enigmatic runestone from the corpse of a grizzly bear that's on the ground.
You get an octagonal shaped token from the corpse of a grizzly bear that's on the ground.
You get gold coins from the corpse of a grizzly bear that's on the ground.
There were 402 coins.
You split 402 coins. You keep 38 coins.

Dsfren briefly glows with a blinding light!
Dsfren reports 1127/1158 hp. Change: +327. Need: 31. Spells: aegis, greater fluidity.

You are carried away by the powerful current of the Mystical Channel!!!
In the Sunlight
Exits: East West
You see Skyv, Paka, Stab, and Element here.
An enigmatic runestone pulses once, bathing you in a pale light before going dull!
You have gained two drachma.
Tbg arrives suddenly.
Stab gets a mithril axe from a golden sack.

Mahkra arrives suddenly.
Oboe arrives suddenly.

Vortex arrives suddenly.
Stab puts a mithril axe in a golden sack.

Zuzu arrives suddenly.
Dsfren arrives suddenly.
Dsfren reports 1139/1158 hp. Change: +6. Need: 19. Spells: greater fluidity, aegis.

save
Shyla arrives suddenly.
Saving Kron.
Saving items.

Aurica arrives suddenly.
Luna arrives suddenly.

You are carried away by the powerful current of the Mystical Channel!!!
Mystic Channel
Exits: East West
You see Skyv, Paka, Stab, and Element here.
Tbg arrives suddenly.

Paka -- 'yay'

Mahkra arrives suddenly.
Oboe arrives suddenly.
Vortex arrives suddenly.
grouptell recall
You grouptell: 'recall'

Zuzu arrives suddenly.
Dsfren arrives suddenly.

Dsfren disappears.
Shyla arrives suddenly.
Aurica arrives suddenly.
Luna arrives suddenly.
Paka recites a major scroll of recall.
Paka disappears.
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Re: Quest?

Postby kron » Thu Oct 21, 2010 11:22 pm

give runestone cuvier
Ok.
Cuvier, the Fablesage says 'Ah, excellent. Let me see the runestone for a second.'

Cuvier, the Fablesage says 'Very good! The Runestone of the Bear.
Hulking masses of fur and sinew, the bear makes its presence known through
a fearsome roar that can be heard for miles away. Massive paws maul its
hapless prey, making short work of them. From time to time, bears have
been known to sink into deep, hibernations, being almost impossible to wake.'

Cuvier, the Fablesage says 'There are but seventeen runestones remaining. In the meantime, I will vault this one that you just found.'
Cuvier, the Fablesage puts the Runestone of the Bear away.
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Re: Quest?

Postby kron » Fri Oct 22, 2010 1:01 am

give runestone cuvier
Ok.
Cuvier, the Fablesage says 'Permit me to examine this runestone for a moment.'

Cuvier, the Fablesage says 'Oh ho, the Runestone of the Felid. These
felines are known to stalk their prey before pouncing upon them from the
darkness. Using their razor sharp claws, the felids swipe at their
opponents to maim them terribly.'

Cuvier, the Fablesage says 'Permit me to hold onto this runestone while you and your compatriots seek the remaining sixteen runestones.'
Cuvier, the Fablesage puts the Runestone of the Felid away.
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Re: Quest?

Postby Teron » Fri Oct 22, 2010 4:42 am

You get an enigmatic runestone from the corpse of a giant white shark that's on the ground.

give runestone cuvier
Ok.
Cuvier, the Fablesage says 'Ah, excellent. Let me see the runestone for a second.'

Cuvier, the Fablesage says 'Hm, the Runestone of the Shark. Rows of
serrated teeth allow these cold-blooded predators to chomp on their prey,
devouring them in a bloody frenzy. Some have even been known to wander
onto land. What a disturbing notion.'

Cuvier, the Fablesage says 'There are but fifteen runestones remaining. In the meantime, I will vault this one that you just found.'
Cuvier, the Fablesage puts the Runestone of the Shark away.

Lun asks Cuvier, the Fablesage a question.
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage says 'No such object! *sniff*!'
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Re: Quest?

Postby @Addriena » Fri Oct 22, 2010 8:00 am

Peace, mortals of Jord,

Thank you for your continued efforts in recovering these runestones;
Chispa has kept me up to date regarding this matter.

The other druids and I are working diligently to determine the cause of this disturbance. We are confident we will find the cause of this imbalance on:

9:00-10:00AM (EDT)
1400-1500 (GMT)

This Saturday.
Or when the slumbering god Chobbs wakes up, whichever comes first.

Again, if there are concerns with this time, let us know! And by us, I mean tell Chobbs the Everabsent.

My apologies to those who already have sought us out; this evil is quite impatient and cannot wait until Sunday. An hour or so delay may be possible though!

May Nature guide your footsteps,
Addriena, Mistress of Druids
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Re: Quest?

Postby blackmore » Fri Oct 22, 2010 12:59 pm

Runestone was on pegasus in dweb.

Cuvier, the Fablesage says 'Ah, excellent. Let me see the runestone for a second.'
Cuvier, the Fablesage says 'The Runestone of the Equus! Astounding!
Graceful creatures, these equine marvels boast a variety of talents.
Each are able travel extraordinary distances, all equus also have the
ability to charge their foes. Some have the ability to kick their
foes with their powerful hind legs. There are tales of horned versions
who can anoint wounded individuals to recover their wounds, while others
can impale their victims with such terrifying force as to ignore their
defenses.'
You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage utters the words, 'hiqahz abyzqh'
Cuvier, the Fablesage says 'Hm! It seems someone in Lost in the Forest is carrying a runestone!'
Cuvier, the Fablesage says 'I shall keep this runestone for safekeeping while you find the remaining fourteen.'
Cuvier, the Fablesage puts the Runestone of the Equus away.
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Re: Quest?

Postby blackmore » Fri Oct 22, 2010 2:26 pm

This runestone was on an epic mob (Trepadora Tropicallo) in Drakken Forest.

Cuvier, the Fablesage says 'Thank you, I shall take but a moment to decipher this.'

Cuvier, the Fablesage says 'Amazing! The Runestone of the Minotaur!
Fierce warrior-like creatures, the minotaur often gore their victims
with their sharp horns. Constantly craving battle, these proud beasts
are often in a state of bloodrage and frenzy. Give them a sharp axe
as per their predilections, and they can even sever limbs or finish
wounded foes with a vicious slash.'

Cuvier, the Fablesage says 'I shall keep this runestone for safekeeping while you find the remaining thirteen.'
Cuvier, the Fablesage puts the Runestone of the Minotaur away.

You ask Cuvier, the Fablesage to help you locate 'runestone'
Cuvier, the Fablesage says 'Ah, let's see what I can find'
Cuvier, the Fablesage utters the words, 'hiqahz abyzqh'
Cuvier, the Fablesage says 'No such object! *sniff*!'
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Re: Quest?

Postby Shyla » Fri Oct 22, 2010 8:05 pm

You gossip-- 'Cuvier, the Fablesage says 'Hm! It seems someone in The Galley is carrying a runestone!'
popped on squid in the northern boat part of poseidon...thanks oboe for reminding me about that part

give runestone cuvier
Ok.
Cuvier, the Fablesage says 'Ah, excellent. Let me see the runestone for a second.'

<736hp 756ma 256mv>

Cuvier, the Fablesage says 'I never thought I would see the day when I
would hold the Runestone of the Cephalopod, but here I stand! These
peculiar creatures resemble a cross between a squid and a thunderstorm.
Lightning crackles from their numerous tentacles. Passive by nature,
cephalopods will defend themselves if provoked, lashing out with deadly
fury, or constricting them with prehensile tentacles. Should the need
arise, they can cloak themselves with ink, or blind predators with
their ink.'

Cuvier, the Fablesage says 'Permit me to hold onto this runestone while you and your compatriots seek the remaining twelve runestones.'
Cuvier, the Fablesage puts the Runestone of the Cephalopod away.
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