[quote="Alberich":2bg89bhi]extra hps are useless? maybe it's just because I never run in groups, but the logic in that escapes me...[/quote:2bg89bhi]
Ok Alber, before the "new" change. When a tank would "Warcry" and every1
that joins in this "Warcry" they would get their HP upped. Example: You
have 1000hp (Tank), you warcry, attack get a bonus jump to maybe 1050.
Keep crying and killing ur hp gets higher and higher. So when ur in a group
and a cleric heals you, ur hp is 1050 as a temp "spell".
NOW, if you have 1000hp and cry, your hp gets 1050 but if u get wacked
and someone heals you, ur hp goes back to 1000hp. Skill is "Useless" with
this new change. It only helps the group, but not the tank who is the one
that is using this skill.