Bloodloss fix

Code changes, new spells/skills/songs, etc

Bloodloss fix

Postby *Splork* » Fri Mar 20, 2015 10:09 am

Over the years we have had issues with immediate bloodloss after a mob was mortally wounded. This should be fixed with this morning's reboot.

Please refer to this thread http://www.slothmud.org/forum/viewtopic.php?f=7&t=4104&p=35769#p34371

If there are any more issues after the reboot, please contact us via email, bugs, or forum!
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