Weapon damage runes adjusted downwards

Code changes, new spells/skills/songs, etc

Weapon damage runes adjusted downwards

Postby *Splork* » Fri Jan 21, 2011 9:21 pm

After seeing how much more damage weapon damage runes do compared to the others, we have decided to lower each of the runes ( tomb, sapphire, and amethyst ) down to 2 weapon damage per rune. Now this is quite a bit less than 5 per rune, however if somebody decides to do the math, they will see these runes still are probably overpowered compared to the others.

If anybody would like to remove the runes and attach a different one in this location, please catch me online and I will do this for you.

Sorry for the bad news but after realizing the mistake I made, I needed to fix it ASAP.

If anyone notices any other runes being overpowered or underpowered, please feel free to email me.

Splork
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Re: Weapon damage runes adjusted downwards

Postby *Isabo* » Fri Jan 21, 2011 9:52 pm

Greetings mortals.

And expect more rune changes (not only weapon damage, in general) ... one touch up here, one touch down there ... nothing big, just adjusting.

Stay tuned!

Best regards.
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Re: Weapon damage runes adjusted downwards

Postby *Breeze* » Sat Jan 29, 2011 4:21 am

adjusted runes on eqlist
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