bug fixes

Code changes, new spells/skills/songs, etc

bug fixes

Postby *Splork* » Wed Mar 03, 2010 12:46 am

1) fixed the issue where your secondary vaults were disappearing because the save was not working
2) fixed the last crash involving talking mobs
3) fixed the bad message when players were connecting their vaults using hdir command telling them that the room was out of their range.

These are in next reboot or crash,
Splork
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